Fire effect update for flex sdk
I was pretty amazed of the fire fx component from gskinner. A fire fx is always good to have, but we work with the flex sdk. So here is the updated flex sdk version. In this version you dont need a movieclip with a rectangle to add to the fire fx component. Instead you define width, height, x and y as properties.
How to use:
var fire:Fire = new Fire(); fire.target = targetobject; fire.distortion = 0.2; fire.distortionScale = 0.6; fire.fadeRate = 0.2; fire.flameHeight = 0.5; fire.flameSpread = 0.2; fire.smoke = 0.2; fire.x = 0; fire.y = 0; fire.width = 400; fire.height = 400; fire.startFire(); this.addChild(fire);
Download example and class: fire.zip
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